In a few weeks, Apple is anticipated to unveil what is internally referred to as the “riskiest” product the company has ever released: a mixed-reality headset that might help the Cupertino-based company to build the groundwork for smartphones to eventually supplant them as the standard portable computer for millions of customers.
Apple has not publicly discussed the device, but it is anticipated to be unveiled on June 5 during the keynote that will begin this year’s World Wide Developer Conference (WWDC). In this article, we provide an explanation of why Apple’s initial attempt to capture the Extended Reality (XR) market is crucial for both the sector and the company at large.
By far, every recent source suggests that Apple will demonstrate its mixed-reality headset at WWDC, with a potential release date later in the year. Apple releases upgrades to the iPhone and iPad’s mobile operating systems, as well as occasionally showcasing new hardware, at its annual developer conference. There are several sessions at the conference where developers may learn more about how to use Apple’s technology to make apps and services for its products.
What is Apple Reality Pro? A mixed-reality headset
Apple’s first headset will be a mixed-reality headset. Blending the actual and virtual worlds is known as mixed reality, or MR. Simply said. Augmented reality (AR) and virtual reality (VR) combined together is a major components of the MR experience, seen through the head-mounted display.
The goal is to link entirely virtual and actual surroundings together. The $1000 mixed-reality headset Quest Pro from Meta is another example. Mixed reality headsets use many cameras that are integrated into the device to capture the surrounding world. When this transparent technology is paired with algorithms, a stereoscopic image of the environment is recreated and shown on opaque screens.
Apple’s expensive headset, which has been in the creation for seven years, is reportedly not what the corporation had originally planned. The headset Apple plans to unveil next month will resemble ski goggles rather than sleek spectacles that can be worn all day, like prescription glasses and the now-discontinued Google spectacles.
As a result, it is unlikely that it will differ from other headsets that are presently on the market, but you can anticipate that it will share Apple’s visual and design sensibilities.
Apple Reality Pro will reportedly feature 14 cameras
As a standalone device, Apple’s future mixed-reality headgear won’t require a connection to a different box to provide power. It will be a fully functional wearable computer that is attached to your face and is powered by Apple’s M2 processor. Additionally, independent headsets are HTC’s VR XR Elite and Meta’s Quest Pro.
However, as Bloomberg recently reported, the headset’s external battery pack is made to fit in the user’s pocket while they are using it. That implies that in order for the headset to function properly, it must be connected to an external battery pack in the MagSafe manner. According to reports, a completely charged pack provides only about two hours of use.
According to reports, the Apple headgear uses external cameras to transmit video of the real world to the user, much like Meta’s Quest Pro. In fact, a report from The Information claims that the headset will reportedly feature 14 cameras. Apple’s virtual avatars will correctly depict faces and lip movements in virtual reality experiences thanks to the additional cameras’ ability to detect the user’s face.
What will be the use of Apple Reality Pro?
According to reports, Apple will provide consumers with several options for how to utilize the mixed-reality headset. From games to immersive fitness programs to the ability to utilize iPad apps like Books, FaceTime, and Maps in virtual reality, the gadget will provide a variety of features and applications.
What will be the price of Apple Reality Pro?
Apple’s mixed-reality headset is anticipated to cost $3,000 when it launches. That would be three times the cost of Meta’s high-end Quest Pro headset. The rumored cost of the headset appears to be in line with what numerous industry insiders and commentators have been speculating for years.
The headset’s price may be a result of extensive R&D spending over many years and significant manufacturing expenses. According to a recent report, Apple will sell the headgear at cost. According to reports, Apple has reduced its sales projections from 3 million to 900,000 annually in order to consider short-term returns.